Pixel Art Character Walk Cycle
Stable DiffusionPixel Art Character Walk Cycle is a tested Stable Diffusion SDXL 1.0 prompt for game design work. It runs at Stable Diffusion SDXL 1.0 · Aspect ratio 16:9 · Steps 30 · CFG scale 7.5 · Sampler DPM++ 2M Karras, and ships below with the exact prompt text, usage notes, and 2 pasteable variations.
Last tested: July 2026 with Stable Diffusion SDXL 1.0
Part of the Stable Diffusion prompt library · see more pixel art prompts .
Prompt
pixel art sprite sheet of a small hooded adventurer walking, four side-view frames in a neat horizontal row, consistent 32x32 sprite proportions in every frame, legs and cloak at different points of the stride, one-pixel black outlines, limited 16-color palette, flat dark gray background, no anti-aliasing, retro game asset style
Negative prompt
blurry, smooth gradients, anti-aliasing, 3d render, photorealistic, extra limbs, front view, overlapping frames, text, watermark
Settings
- Model
- Stable Diffusion SDXL 1.0
- Aspect ratio
- 16:9
- Steps
- 30
- CFG scale
- 7.5
- Sampler
- DPM++ 2M Karras
How to use this prompt
"Four side-view frames in a neat horizontal row" is the organizing instruction — without the count and the row, SDXL scatters poses across the canvas like a mood board. Be realistic about what you get: the frames will never be perfectly identical, so treat this as an animation reference, pick the two cleanest poses, and redraw the in-betweens on a real 32x32 grid. The flat dark gray background is deliberate — it makes nearest-neighbor downscaling and background removal painless, where a textured backdrop bleeds into the outlines. "Front view" and "overlapping frames" are the negatives that matter; drop them and one frame usually turns to face the camera. Bumping cfg to 7.5 tightens frame-to-frame consistency slightly at the cost of pose variety.
Variations to try
- New cast member — "a small round knight in dented armor" or "a robed mage with a staff" — the four-frame row formula carries any compact silhouette
- Action row — "the same hooded adventurer in a four-frame side-view jump, crouch, launch, mid-air, landing" for a matching jump cycle
Explore collections
What to do next
Adapt it →
Open this prompt in the Stable Diffusion builder, pre-filled, and change one layer at a time.
Explore more →
Browse the full Stable Diffusion prompt library — every entry tested with its settings.
For developers — copy this prompt as JSON
{
"title": "Pixel Art Character Walk Cycle",
"prompt": "pixel art sprite sheet of a small hooded adventurer walking, four side-view frames in a neat horizontal row, consistent 32x32 sprite proportions in every frame, legs and cloak at different points of the stride, one-pixel black outlines, limited 16-color palette, flat dark gray background, no anti-aliasing, retro game asset style",
"negative_prompt": "blurry, smooth gradients, anti-aliasing, 3d render, photorealistic, extra limbs, front view, overlapping frames, text, watermark",
"model": "Stable Diffusion",
"model_version": "SDXL 1.0",
"settings": {
"aspect_ratio": "16:9",
"steps": 30,
"cfg": 7.5,
"sampler": "DPM++ 2M Karras"
},
"style_tags": [
"pixel-art"
],
"use_case_tags": [
"game-design"
],
"source_url": "https://promptkoi.com/prompts/stable-diffusion/pixel-art-character-sprites/"
} The whole library is available as an open JSON dataset · developer docs.